Fat Wendy
Fat Wendy was a production methodology that was concepted at Warp the Form. The name came about from the size of the methodology's goal and a discussion that took place at the Wendy's restaurant. The idea was to create a way that artists could focus on art and easily tweak project elements. This would allow the programmers to focus on the functionality and game play without having to worry about setting up every little thing the artist generates. The ultimate goal was to remove the programmer from being the bottle neck in indie development projects.